if you jump over the candle in the beginning you get some sort of reverse mode and if you jump there are spikes but there is a finish that is almost unreachable
Hi! I love the gameplay and I wanna know how how did you design the Boss AI so that it will move back and forth to the player. That makes the game so interesting
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if you jump over the candle in the beginning you get some sort of reverse mode and if you jump there are spikes but there is a finish that is almost unreachable
yay
Hi! I love the gameplay and I wanna know how how did you design the Boss AI so that it will move back and forth to the player. That makes the game so interesting
I just set a movable range and move randomly left and right within that range!
Thank you! I am rebuilding my samurai game and I wanna design interesting boss fights like yours. BIG THX!
thx!
you may try my game too!
This game is surprisingly more like a puzzle game than hack n slash. Rushing in like a mad man doesn't help me at all :)