SAIKORO QUEST(さいころクエスト)
A downloadable game for Windows
シンプルなノンフィールドRPGだ!
リスクとリターンを天秤にかけて決断をする楽しさをぎゅっと凝縮されています。
A simple non-field RPG!
It is packed with the fun of making decisions by balancing risk and return.
遊び方 How to Play
・ドラゴンを退治しに行こう
・道中の敵を倒してお宝ゲットして強くなろう
・嫌な敵はチェンジボタンでお帰り頂こう
・マウスクリックだけで遊べるよ
・細かいルールは[ ? ]マーク触ってみて
- Let's go to get rid of the dragon
- Defeat enemies along the way to get treasure and become stronger
- Let's get back with bad Change Button if you don't like it
- You can play with just a mouse click
- Please touch the [?] Mark for detailed rules
翻訳 Translation
Command
攻撃 is Attack
回復 is Heal Item
防御 is Guard (Set enemy attack to 1)
攻撃2倍 is Attack power doubled Item (Double the attack)
敵チェンジ is Enemy change (Redraw enemies and rewards. Defeat enemies and fully recover)
Reward
攻撃ダイス is Attack Dice
回復ダイス is Heal Dice
HP上限 is Max HP UP
回復使用回数 is Heal Item replenishment
攻撃2倍使用回数 is Attack power doubled Item replenishment
操作方法 Control
クリック:決定
LeftClick : Select
製作意図 Production intention
Unity習作その2。RPG作ったことなかったのでとにかくシンプルなノンフィールドRPGを作ってみようと思った。
また、「ジレンマ」を色んな形で用意しどの手を選ぶべきか悩んでもらうというのも狙ってみた。『Slay the Spire』『ヘビクエスト』『Dicey Dungeons』あたりがインスパイア元。
The second Unity study. I never made an RPG, so I decided to make a simple non-field RPG anyway.
In addition, I tried to prepare a dilemma in various forms and ask people to choose which hand to choose. Inspired by "Slay the Spire", "ヘビクエスト", and "Dicey Dungeons".
Download
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Comments
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does this have english version? from the pictures it seems to be only japanese